Ben Pacey

DESIGN, LIGHTING DESIGN, (THEATRE) MAKING

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About

I design, light, and make things. I’m excited about collaboration, communication, participation, sharing, stories, experiences and ideas. My work has been seen in theatres, opera houses, tunnels, art galleries, community centres, shopping centres, warehouses, wardrobes, woodland, the internet and a palace.

I do this stuff because live performance is amazing. There’s powerful magic in gathering people together in a room, and sharing something extraordinary with them. Everyone needs to feel a sense of connection. Everyone grapples with change. Everyone needs some space and time to reflect. You get the idea. It probably won’t save the world, but it won’t not. It’s about making the attempt, and it’s a privilege to help with that.

I love to collaborate with other artists, directors, designers, makers, technicians, producers, participants and passers by. I have extensive experience of both conceiving and contributing to the creation and delivery of extraordinary projects.

There’s more to read below, but do just get in touch if you’d like a chat?

DESIGN & LIGHTING DESIGN

I have over 20 years experience of design and lighting design for theatre, dance, devised-performance and galleries/installations.

Sometimes I take on design and lighting design roles on the same project; sometimes just one role or another. I’m happy to adapt and respond to the context of each individual project, and I enjoy working with both established and emerging artists and companies.

Check out my design and lighting design pages for selected examples of my previous work.

MAKING

I’m currently writing Animals! for Dens & Signals, a performance for 7-10 year olds and their families about animals and biodiversity.

And I’m making The Circus for Coney, a conversational game about community, resilience, and taking action.

Check out my making page for selected examples of my previous projects.

COMPANIES

I co-direct Dens & Signals with Jane Packman.

I’m an associate artist of Coney.

Previously, I was a member of performance collective Mapping4D (2003-2007); and I co-founded performance/installation collective wireframe (1998-2002).

 

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